This build plays aggressively in the face of the NPC’s utilizing cover (either being in it or using it to block NPC’s line of sight to you). The high Firearms shreds NPC’s while the moderate Stamina helps survive a few extra shots. Predatory, HoK and a kill every 5 seconds give an average of 6.75% healing per second (matching Classified Striker with 6K Stamina at full stacks or 9K with ~80 stacks before any other sources of healing are factored in for them). Your healing is more immediate instead of over time like Classified Striker, but requires kills instead of hits. Target the heavy first to build stacks, then mop the floor with the rest and finish off the slow heavy after if he wasn’t downed by the time you hit full stacks. Medkits and Overdose are for emergency situations when Recovery Link is on cooldown (medkit first, overdose second, then another medkit as required to find cover). Speaking of which, if Recovery Link is down, swap to the secondary weapon to farm it back with Determined. Smart placement of Flame turret will provide crowd control even with its low health and damage.
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