Xheal Classified Predator

    PvE

by Xheal last updated Aug 7, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

478,721

Firearms  

  3817

Toughness

578,690

Stamina  

  9155

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Predator's Mark Chest
Enemy Armor Damage  (6%)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Predator's Mark Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Predator's Mark Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Predator's Mark Gloves
SMG Damage  (12%)
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Predator's Mark Knee Pads
Critical Hit Damage  (9%)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Predator's Mark Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 4
  

214

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Military M9

Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 

Skills

Talents

Build Guide

Options for the build.

1. Secondary and off hand weapons are up to you.

2. Predatory, Destructive, Deadly, Vicious are all talents you can use depending on how you want to try and max out out your critical hit chance between talents, skills, and mods. The higher your critical hit chance the better chances you will get critical bleeds from the set bonus. The cap for critical hit chance is 60%.

3. If you don't have The House you can use a MP5 or an assault rifle like Lightweight M4 or exotic Warlord, change the gloves gun damage according to which you will use more. If you use an assault rifle instead of the smg you will have to try and build more critical hit chance from other areas.

4. If you don't have gear optimized to achieve 3832 Firearms and 9k Stamina, then you can use yellow mods with critical hit chance in place of the purple damage to elite mods.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    478,721
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    556,615
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    400,827
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    48%
Critical hit chance with the primary weapon
Critical Hit Damage:    124%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,215
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    31,128
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.85m
Optimal range for the primary weapon
Reload Time:    1.66s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    382,409
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    473,182
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    291,637
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    24%
Critical hit chance with the secondary weapon
Critical Hit Damage:    125.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    17,139
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    31,022
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.00s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    178,055
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    235,304
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    120,806
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    18.5%
Critical hit chance with the sidearm
Critical Hit Damage:    64%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,602
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    32,141
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.28s
Reload time for the sidearm
Min Firearms:    3,562
The minimum amount of firearms this build will have
Max Firearms:    3,817
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,361
The minimum amount of stamina this build will have
Max Stamina:    9,155
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    384,841
The maximum amount of health this build will have when fully optimized
Max Toughness:    578,690
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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