3 TA/ 2 FC/ Ninjabike PvE Arsonist

    PvE

by Ironmike11B last updated Jul 26, 2018    Patch v1.8

   

Votes: +1

   

Primary DPS

354,887

Firearms  

  4028

Toughness

385,326

Stamina  

  4424

Skill Power

266,034

Electronics  

  7617

Gear

classified gear icon Tactician Chest
Enemy Armor Damage  (6%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

classified gear icon FireCrest Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon FireCrest Gloves
Enemy Armor Damage  (8%)
Skill Haste  (9%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Tactician Knee Pads
Skill Power  (13339)
Disorient Resistance  (33%)
Damage to Elites  (16%)
Disrupt Resistance  (33%)

1401

classified gear icon Tactician Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
All Resistance  (2%)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
Exotic Damage Resilience  (2%)
QUANTITY - 1
  

267

Gear Mod - Electronics Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Performance Mod
Turret Damage
QUANTITY - 2
  
 
Performance Mod
Turret Duration
QUANTITY - 1
  
 
Performance Mod
Sticky Bomb Explosion Range
QUANTITY - 1
  
 

Primary Weapon  -  MDR Battle Rifle

CQBSS scope (8x)
Stability  (14%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Reload Speed  (5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Secondary Weapon  -  LVOA-C

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Build Guide

Some people just want to watch the world burn....

This is all about support by fire. Pump up the ELE as much as you can while maintaining a little FA and ST to unlock weapon talents you need. You're not gonna facehug anything in this build....mainly because everything should be on fire. I get my seeker mines back in about 17 or 18 seconds and constantly throw them.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    354,887
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    482,625
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    227,149
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    12.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    50%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    39,703
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    87,149
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.40s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    336,838
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    440,842
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    232,834
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    17.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    65%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,039
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    30,003
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    2.55s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    245,705
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    327,151
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    164,260
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    2%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    9,625
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    19,251
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,743
The minimum amount of firearms this build will have
Max Firearms:    4,028
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,131
The minimum amount of stamina this build will have
Max Stamina:    4,424
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    6,953
The minimum amount of electronics this build will have
Max Electronics:    7,617
The maximum amount of electronics this build will have when fully optimized
Skill Power:    266,034
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    256,250
The maximum amount of health this build will have when fully optimized
Max Toughness:    385,326
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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