To anywhere Set

    PvE

by IAmOneDennar last updated Jul 18, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

307,207

Firearms  

  6033

Toughness

400,777

Stamina  

  4433

Skill Power

152,999

Electronics  

  4433

Gear

Striker Chest
Health on Kill  (5%)
All Resistance  (4%)
Increased Kill XP  (28%)
 

1272

NinjaBike Messenger Bag
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

Nomad Mask
Exotic Damage Resilience  (11%)
Increased Kill XP  (14%)
 
 

1272

Sentry Gloves
SMG Damage  (12%)
Critical Hit Damage  (17%)
Enemy Armor Damage  (8%)
 

1272

Nomad Knee Pads
Health  (16674)
Shock Resistance  (33%)
Bleed Resistance  (33%)
Increased Kill XP  (56%)

1272

Nomad Holster
Weapon Reload Speed  (20.5%)

1272

1272

1272

Gear Mods

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 2
  

267

Performance Mod
Pulse Lifetime
QUANTITY - 1
  
 
Performance Mod
Turret Health
QUANTITY - 3
  
 
Performance Mod
Seeker Mine Explosion Range
QUANTITY - 2
  
 

Primary Weapon  -  Tactical UMP-45

Small RDS scope
Stability  (14%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Osprey .45 suppressor
Accuracy  (18%)
Headshot Damage  (6%)
Stability  (3%)
 
Angled Grip
Stability  (14%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Bullfrog

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Stability  (3%)
 

Off Hand Weapon  -  X-45

Quick release magazine
Reload Speed  (31%)
Magazine Size  (12.5%)
Rate of Fire  (6.3%)
 
Osprey .45 suppressor
Accuracy  (18%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Skills

Talents

Build Guide

This build has the use of Precise, Stability and Staying Alive on its own, other usefull bonuses are written down in the text.

Its usefull in both PvE and PvP, but as for use in DZ i'll recommend to switch Striker Chest and Sentry Gloves for Banshee set, for classic PvP use, have Striker Gloves instead of Sentry's and for PvE, use Reclaimer instead of those two.

Also, any buffed Exotic is good instead of these weapons (For Example: The House)

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    307,207
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    374,155
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    240,258
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    22.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    50%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    22,009
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    35,655
Damage dealt per bullet with a headshot from the primary weapon
Range:    14.00m
Optimal range for the primary weapon
Reload Time:    2.10s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    366,843
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    485,041
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    248,644
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the secondary weapon
Critical Hit Damage:    66.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    16,142
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    32,203
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    1.90s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    247,966
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    329,743
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    166,188
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    46%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    16,002
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    32,003
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,401
The minimum amount of firearms this build will have
Max Firearms:    6,033
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,039
The minimum amount of stamina this build will have
Max Stamina:    4,433
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,039
The minimum amount of electronics this build will have
Max Electronics:    4,433
The maximum amount of electronics this build will have when fully optimized
Skill Power:    152,999
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    266,525
The maximum amount of health this build will have when fully optimized
Max Toughness:    400,777
Toughness is a combination of max health and armor
Max Health on Kill:    20%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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