Combat pve tac reclaimer

    PvE

by freeensa last updated Jul 11, 2018    Patch v1.8

   

Votes: +1

   

Primary DPS

357,784

Firearms  

  4029

Toughness

324,343

Stamina  

  2961

Skill Power

329,623

Electronics  

  9208

Gear

classified gear icon Reclaimer Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon Reclaimer Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Reclaimer Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon Reclaimer Gloves
Skill Haste  (9%)
Assault Rifle Damage  (12%)
Marksman Rifle Damage  (12%)
 

1401

classified gear icon Reclaimer Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Bleed Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Reclaimer Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Power  (3335)
QUANTITY - 4
  

267

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Performance Mod
Support Station Healing Rate
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

ACOG scope (4x)
Accuracy  (18%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Secondary Weapon  -  Paratrooper SVD

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  X-45

Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Osprey .45 suppressor
Accuracy  (18%)
Headshot Damage  (6%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Stability  (3%)
 

Skills

Talents

Build Guide

  1. Stay behind the team you are not a tank.
  2. Spam sticky by cooldown.
  3. Use secondary to improve skill power and healing rate.
  4. Use sidearm with coolheaded to get signature skill fast. Hit the eye don't spoil the skin.
  5. Use signature skill and primary weapon to destroy everything.
  6. Repeat.

All gratitude goes to u/ZenicAllfather https://www.reddit.com/r/thedivision/comments/8xv3qa/what_you_should_be_doing_with_reclaimer_pve/

I slightly modified build to get more skill power, do not forget your primary role.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    357,784
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    474,279
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    241,290
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    16,845
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    33,606
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    442,611
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    662,300
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    222,921
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    57.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    52,557
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    162,402
Damage dealt per bullet with a headshot from the secondary weapon
Range:    34.00m
Optimal range for the secondary weapon
Reload Time:    2.30s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    214,512
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    288,821
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    140,204
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    13,717
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    28,257
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,746
The minimum amount of firearms this build will have
Max Firearms:    4,029
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    8,407
The minimum amount of electronics this build will have
Max Electronics:    9,208
The maximum amount of electronics this build will have when fully optimized
Skill Power:    329,623
Improves skills
Skill Haste:    25%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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