Exotic

    PvE

by abyodio last updated Jan 31, 2019    Patch v1.8

   

Votes: 0

   

Primary DPS

473,858

Firearms  

  9237

Toughness

318,524

Stamina  

  2832

Skill Power

109,098

Electronics  

  2832

Gear

Barret's bulletproof vest
Enemy Armor Damage  (6%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Weapon Stability  (16.5%)
Disrupt Resistance  (17%)
 
 

1272

Ferro's Oxygen Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1272

Skulls MC Gloves
Enemy Armor Damage  (8%)
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
 

1272

Shortbow Championship Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Increased Kill XP  (56%)
Disrupt Resistance  (33%)

1272

Colonel Bliss's Holster
Critical Hit Chance  (4%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 5
  

214

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Bullfrog

PRO red dot sight
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  MDR Battle Rifle

PRO red dot sight - Tan
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Damascus

Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    473,858
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    609,746
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    337,970
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    107.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,827
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    39,455
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    555,852
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    757,276
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    354,429
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    73%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    56,893
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    131,708
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.40s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    283,485
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    384,891
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    182,079
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the sidearm
Critical Hit Damage:    62.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    24,826
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    54,121
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    8,129
The minimum amount of firearms this build will have
Max Firearms:    9,237
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,674
The minimum amount of stamina this build will have
Max Stamina:    2,832
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    109,098
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    211,825
The maximum amount of health this build will have when fully optimized
Max Toughness:    318,524
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    50%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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