Ninjabike | 2-Sentry 4-Predator

    PvP

by ezzz11 last updated Jun 26, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

441,006

Firearms  

  5233

Toughness

576,294

Stamina  

  7101

Skill Power

94,990

Electronics  

  2832

Gear

Predator's Mark Chest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

Predator's Mark Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1272

Predator's Mark Gloves
SMG Damage  (12%)
Assault Rifle Damage  (12%)
Critical Hit Damage  (17%)
 

1272

Sentry Knee Pads
Health  (16674)
Burn Resistance  (33%)
Blind/Deaf Resistance  (33%)
Shock Resistance  (33%)

1272

Sentry Holster
Critical Hit Chance  (4%)

1272

1272

1272

Gear Mods

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 4
  

267

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 1
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 2
  
 
Performance Mod
Turret Health
QUANTITY - 2
  
 

Primary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

Reflex sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Off Hand Weapon  -  Golden Rhino

PRO red dot sight - Tan
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Stability  (3%)
 

Skills

Talents

Build Guide

That is what am using in the Dark Zone and in Skirmish!

Of course its all about the aim and the way you play this build. It destroys the striker builds! You wont even let them stack up! they are pretty much dead before they even get to half of the stacks.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    441,006
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    585,752
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    296,261
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    85.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,854
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    41,992
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.25s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    454,609
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    536,383
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    372,836
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    39%
Critical hit chance with the secondary weapon
Critical Hit Damage:    106%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    20,172
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    32,678
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    1.86s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    275,198
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    369,256
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    181,141
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    4.5%
Critical hit chance with the sidearm
Critical Hit Damage:    46%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    32,958
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    67,894
Damage dealt per bullet with a headshot from the sidearm
Range:    18.00m
Optimal range for the sidearm
Reload Time:    1.62s
Reload time for the sidearm
Min Firearms:    4,720
The minimum amount of firearms this build will have
Max Firearms:    5,233
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,313
The minimum amount of stamina this build will have
Max Stamina:    7,101
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    94,990
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    383,248
The maximum amount of health this build will have when fully optimized
Max Toughness:    576,294
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    33%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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