Alpha ponte Shotgun

    PvE

by DDJack334 last updated Jun 23, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

485,325

Firearms  

  5492

Toughness

407,176

Stamina  

  5353

Skill Power

160,590

Electronics  

  5353

Gear

classified gear icon Alpha Bridge Chest
Health on Kill  (5%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon Alpha Bridge Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Alpha Bridge Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Alpha Bridge Gloves
Shotgun Damage  (12%)
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Critical Hit Damage  (9%)
Damage to Elites  (16%)
Bleed Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Alpha Bridge Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  The Showstopper

Reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  Custom M870 MCS

Reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Reload Speed  (5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Build Guide

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    485,325
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    595,587
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    375,064
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    14.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    84.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    90,492
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    150,217
Damage dealt per bullet with a headshot from the primary weapon
Range:    14.70m
Optimal range for the primary weapon
Reload Time:    2.20s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    334,833
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    415,042
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    254,624
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    23%
Critical hit chance with the secondary weapon
Critical Hit Damage:    103.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    178,243
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    317,272
Damage dealt per bullet with a headshot from the secondary weapon
Range:    9.45m
Optimal range for the secondary weapon
Reload Time:    0.60s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    322,742
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    427,801
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    217,683
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    60%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,416
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,832
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,043
The minimum amount of firearms this build will have
Max Firearms:    5,492
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,972
The minimum amount of electronics this build will have
Max Electronics:    5,353
The maximum amount of electronics this build will have when fully optimized
Skill Power:    160,590
Improves skills
Skill Haste:    31%
Improves the cooldowns of skills
Max Health:    270,781
The maximum amount of health this build will have when fully optimized
Max Toughness:    407,176
Toughness is a combination of max health and armor
Max Health on Kill:    10%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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