Classified Alphabridge

    PvE

by elevenfingerfreak last updated Jun 22, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

450,006

Firearms  

  4157

Toughness

353,223

Stamina  

  4157

Skill Power

265,278

Electronics  

  7619

Gear

classified gear icon Alpha Bridge Chest
Skill Haste  (9%)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon Alpha Bridge Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Alpha Bridge Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon Alpha Bridge Gloves
Assault Rifle Damage  (12%)
Skill Haste  (9%)
Enemy Armor Damage  (8%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Alpha Bridge Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Damage To Elites  (4%)
QUANTITY - 5
  

214

Performance Mod
First Aid Ally Heal
QUANTITY - 4
  
 

Primary Weapon  -  MDR Battle Rifle

552 Holo sight
Critical Hit Chance  (8.5%)
Stability  (3%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Secondary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Stability  (3%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Optimal Range  (5%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

Some say Classified AlphaBridge is a selfish build with no place on a team. A solo build for lone wolves. I disagree. Classified AlphaBridge is the team special forces, a selfless DPS who must kill elites and veterans to stay alive and can leverage combinations of skills and talents other DPS sets can't. To achieve this versatility it must surrender the ability to be revived by Recovery Link and must sacrifice time or a skill slot to revive teammates in need. It is a difficult set to master because the margin for error is small and you are forced to kill or be killed with a limited window to control which mini-ults will fire.

Classified Alphabridge is the ultimate "have you cake and eat it, too" build, but with an important tradeoff. All your weapon talents are unlocked regardless of your stats and you get to stack up ults by killing everything in sight but you can benefit from ults used by the team at all. So you're the sole person on your team who has to operate both cautiously but boldly at the same time. You must be a DPS but you can't get much support from the healer. This build leverages that by letting you devote a lot of stats to electronics so that you have some inherent cooldown reduction but enough firearms to make make your shots from the MDR or LW M4 meaningful.

You can further alter this build by swapping out your First Aid for an Active Sensor Turret and using four turret damage Performance Mods. By holding the MDR while the Turret is deployed and hitting targets with the Flashbang, the Distracted talent as well as your Damage To Elites will be applied to your Turret and you'll do more damage.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    450,006
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    588,568
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    311,444
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    20.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    50,964
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    99,380
Damage dealt per bullet with a headshot from the primary weapon
Range:    32.20m
Optimal range for the primary weapon
Reload Time:    2.40s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    363,149
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    457,815
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    268,484
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    15.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    41%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,304
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    33,783
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    581,738
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    715,985
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    447,491
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    145,435
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    232,695
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    3,903
The minimum amount of firearms this build will have
Max Firearms:    4,157
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,903
The minimum amount of stamina this build will have
Max Stamina:    4,157
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    6,951
The minimum amount of electronics this build will have
Max Electronics:    7,619
The maximum amount of electronics this build will have when fully optimized
Skill Power:    265,278
Improves skills
Skill Haste:    25%
Improves the cooldowns of skills
Max Health:    234,901
The maximum amount of health this build will have when fully optimized
Max Toughness:    353,223
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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