One Shot One Kill

    PvP

by Murder_GTi last updated Jun 19, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

371,138

Firearms  

  10018

Toughness

294,857

Stamina  

  2961

Skill Power

88,830

Electronics  

  2961

Gear

Reckless Chest
Enemy Armor Damage  (6%)
Health  (16674)
Increased Kill XP  (28%)
 

1272

classified gear icon Reclaimer Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1401

classified gear icon FireCrest Mask
Enemy Armor Damage  (8%)
Burn Resistance  (17%)
 
 

1401

Skulls MC Gloves
Marksman Rifle Damage  (12%)
Health on Kill  (5%)
Critical Hit Damage  (17%)
 

1272

classified gear icon Lone Star Knee Pads
Critical Hit Damage  (9%)
Increased Kill XP  (56%)
Burn Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon DeadEYE Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  Classic M44 Carbine

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Accuracy  (2.5%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Critical Hit Damage  (4%)
Magazine Size  (12.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Optimal Range  (5%)
 

Off Hand Weapon  -  Golden Rhino

Reflex sight - Tan
Optimal Range  (5%)
Headshot Damage  (6%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    371,138
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    557,162
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    185,115
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the primary weapon
Critical Hit Damage:    83%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    198,956
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    638,649
Damage dealt per bullet with a headshot from the primary weapon
Range:    60.00m
Optimal range for the primary weapon
Reload Time:    0.60s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    624,392
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    726,301
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    522,483
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    31%
Critical hit chance with the secondary weapon
Critical Hit Damage:    140.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    24,718
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    38,560
Damage dealt per bullet with a headshot from the secondary weapon
Range:    18.70m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    409,565
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    547,870
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    271,260
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    5%
Critical hit chance with the sidearm
Critical Hit Damage:    79%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    48,463
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    99,833
Damage dealt per bullet with a headshot from the sidearm
Range:    18.90m
Optimal range for the sidearm
Reload Time:    1.80s
Reload time for the sidearm
Min Firearms:    8,999
The minimum amount of firearms this build will have
Max Firearms:    10,018
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    294,857
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    17%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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