MarcoStyle - Final Measure PvP Healer Build

    PvP

by Force_Dragon last updated Feb 11, 2018    Patch v1.8

   

Votes: +6

   

Primary DPS

336,647

Firearms  

  2961

Toughness

403,369

Stamina  

  4157

Skill Power

295,769

Electronics  

  9080

Gear

classified gear icon Final Measure Chest
Skill Haste  (9%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon Final Measure Backpack
Skill Power  (13339)
Disrupt Resistance  (17%)
 
 

1401

classified gear icon Final Measure Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1401

classified gear icon Final Measure Gloves
Critical Hit Chance  (6%)
Assault Rifle Damage  (12%)
Skill Haste  (9%)
 

1401

classified gear icon Final Measure Knee Pads
Health  (16674)
Shock Resistance  (33%)
Burn Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Final Measure Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
First Aid Ally Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Secondary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  First Wave PF45

Small suppressor
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Accuracy  (2.5%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Skills

Talents

Build Video

Build Guide

This is the build described by MarcoStyles on his youtube page. I make no claim to it being a build I put together.

Watch the video to understand where this build fits in a PvP team.

NOTE:Weapon mods on this build are based off his past videos as he gave no specific mention in this video.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    336,647
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    429,465
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    243,829
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    86.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,350
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    28,704
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    336,647
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    429,465
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    243,829
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    86.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,350
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    28,704
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    175,021
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    234,028
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    116,015
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    14.5%
Critical hit chance with the sidearm
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,061
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,846
Damage dealt per bullet with a headshot from the sidearm
Range:    14.70m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    2,834
The minimum amount of firearms this build will have
Max Firearms:    2,961
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,903
The minimum amount of stamina this build will have
Max Stamina:    4,157
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    8,250
The minimum amount of electronics this build will have
Max Electronics:    9,080
The maximum amount of electronics this build will have when fully optimized
Skill Power:    295,769
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    268,249
The maximum amount of health this build will have when fully optimized
Max Toughness:    403,369
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    50%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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