solo classy nomad

    PvP

by Rt401 last updated Jun 13, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

416,540

Firearms  

  5887

Toughness

454,815

Stamina  

  5353

Skill Power

148,079

Electronics  

  4157

Gear

classified gear icon Nomad Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon Nomad Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Nomad Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon Nomad Gloves
SMG Damage  (12%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1401

classified gear icon Nomad Knee Pads
Enemy Armor Damage  (4%)
Bleed Resistance  (33%)
Damage to Elites  (16%)
Damage to Elites  (16%)

1401

classified gear icon Nomad Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Health  (3335)
QUANTITY - 2
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 

Primary Weapon  -  First Wave Vector 45 ACP

552 Holo sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Angled Grip
Stability  (14%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

this is not final as i am still playing around with the weapon talents and the talents as they are not the best

any ideas please say

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    416,540
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    498,402
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    334,677
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    34.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    77.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,530
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    34,878
Damage dealt per bullet with a headshot from the primary weapon
Range:    15.75m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    510,257
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    622,762
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    397,752
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    26%
Critical hit chance with the secondary weapon
Critical Hit Damage:    118.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    21,874
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    38,061
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.85m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    604,496
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    764,510
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    444,482
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    144,457
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    248,466
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    5,428
The minimum amount of firearms this build will have
Max Firearms:    5,887
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,903
The minimum amount of electronics this build will have
Max Electronics:    4,157
The maximum amount of electronics this build will have when fully optimized
Skill Power:    148,079
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    302,462
The maximum amount of health this build will have when fully optimized
Max Toughness:    454,815
Toughness is a combination of max health and armor
Max Health on Kill:    15%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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