Lotion in the basket

    PvE

by whitelamp13 last updated Jun 10, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

424,096

Firearms  

  5353

Toughness

407,176

Stamina  

  5353

Skill Power

156,810

Electronics  

  5227

Gear

classified gear icon Alpha Bridge Chest
Enemy Armor Damage  (6%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon Alpha Bridge Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Alpha Bridge Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Alpha Bridge Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
Enemy Armor Damage  (8%)
 

1401

classified gear icon Alpha Bridge Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Burn Resistance  (33%)
Disrupt Resistance  (33%)

1401

classified gear icon Alpha Bridge Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Damage To Elites  (4%)
QUANTITY - 5
  

214

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  LVOA-C

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Reload Speed  (5%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Secondary Weapon  -  LVOA-C

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Handstop
Reload Speed  (31%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    424,096
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    564,696
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    283,497
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    20.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    63%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,200
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    40,703
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    2.55s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    426,155
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    566,755
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    285,555
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    20.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    67%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,200
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    40,703
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    2.55s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    322,537
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    426,514
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    218,560
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    10%
Critical hit chance with the sidearm
Critical Hit Damage:    51%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,288
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,576
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    4,972
The minimum amount of firearms this build will have
Max Firearms:    5,353
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,813
The minimum amount of electronics this build will have
Max Electronics:    5,227
The maximum amount of electronics this build will have when fully optimized
Skill Power:    156,810
Improves skills
Skill Haste:    9%
Improves the cooldowns of skills
Max Health:    270,781
The maximum amount of health this build will have when fully optimized
Max Toughness:    407,176
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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