Amalgamation of Nonsense

    PvE

by M16CornerCamer last updated Jun 1, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

344,421

Firearms  

  5491

Toughness

419,624

Stamina  

  4295

Skill Power

190,780

Electronics  

  6025

Gear

classified gear icon Reclaimer Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

Reclaimer Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1272

classified gear icon Reclaimer Gloves
Critical Hit Chance  (6%)
Marksman Rifle Damage  (12%)
Health on Kill  (5%)
 

1401

Tactician Knee Pads
Enemy Armor Damage  (4%)
Disorient Resistance  (33%)
Disrupt Resistance  (33%)
Increased Kill XP  (56%)

1272

classified gear icon Striker Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Signature Resource Gain  (4%)
QUANTITY - 1
  

267

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 1
  

267

Gear Mod - Electronics Mod
Health  (3335)
QUANTITY - 2
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 3
  
 
Performance Mod
Support Station Healing Rate
QUANTITY - 1
  
 

Primary Weapon  -  Bullfrog

VX-1 scope (12x)
Headshot Damage  (18.5%)
Optimal Range  (5%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Stability  (3%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Secondary Weapon  -  Tenebrae

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Accuracy  (2.5%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Critical Hit Damage  (4%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Chance  (3.5%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    344,421
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    464,750
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    224,092
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    13%
Critical hit chance with the primary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,519
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    32,900
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    556,884
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    824,259
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    289,509
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    66,349
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    192,745
Damage dealt per bullet with a headshot from the secondary weapon
Range:    63.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    236,813
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    315,211
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    158,416
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the sidearm
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,384
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    31,691
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,040
The minimum amount of firearms this build will have
Max Firearms:    5,491
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    3,971
The minimum amount of stamina this build will have
Max Stamina:    4,295
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    5,496
The minimum amount of electronics this build will have
Max Electronics:    6,025
The maximum amount of electronics this build will have when fully optimized
Skill Power:    190,780
Improves skills
Skill Haste:    3%
Improves the cooldowns of skills
Max Health:    279,059
The maximum amount of health this build will have when fully optimized
Max Toughness:    419,624
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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