Double Cassidy Lonestar.

    PvP

by advertman last updated May 22, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

851,396

Firearms  

  6688

Toughness

486,202

Stamina  

  6549

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Lone Star Chest
Enemy Armor Damage  (6%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon Lone Star Backpack
Critical Hit Damage  (9%)
Disrupt Resistance  (17%)
 
 

1401

classified gear icon Lone Star Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Lone Star Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
Shotgun Damage  (12%)
 

1401

classified gear icon Lone Star Knee Pads
Critical Hit Damage  (9%)
Damage to Elites  (16%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Lone Star Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 2
  

267

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 2
  
 
Performance Mod
Pulse Critical Hit Damage
QUANTITY - 2
  
 

Primary Weapon  -  Cassidy

Secondary Weapon  -  Cassidy

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    851,396
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    1,037,561
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    665,231
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the primary weapon
Critical Hit Damage:    60%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    201,679
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    322,687
Damage dealt per bullet with a headshot from the primary weapon
Range:    11.00m
Optimal range for the primary weapon
Reload Time:    0.80s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    851,396
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    1,037,561
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    665,231
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the secondary weapon
Critical Hit Damage:    60%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    201,679
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    322,687
Damage dealt per bullet with a headshot from the secondary weapon
Range:    11.00m
Optimal range for the secondary weapon
Reload Time:    0.80s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    888,629
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    1,112,028
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    665,231
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    60%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    201,679
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    346,888
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    6,112
The minimum amount of firearms this build will have
Max Firearms:    6,688
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,041
The minimum amount of stamina this build will have
Max Stamina:    6,549
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    9%
Improves the cooldowns of skills
Max Health:    323,335
The maximum amount of health this build will have when fully optimized
Max Toughness:    486,202
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    17%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
Comments (0)
  • No comments yet, maybe you should be first?

Leave a comment