Anti Rouge

    PvP

by devilroshan last updated May 5, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

495,174

Firearms  

  7368

Toughness

497,533

Stamina  

  4966

Skill Power

94,990

Electronics  

  2832

Gear

Alpha Bridge Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Alpha Bridge Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1272

Alpha Bridge Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1272

Alpha Bridge Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1272

Alpha Bridge Knee Pads
Health  (16674)
Burn Resistance  (33%)
Blind/Deaf Resistance  (33%)
Disorient Resistance  (33%)

1272

Alpha Bridge Holster
Health  (8337)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Health  (3335)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  Vector 45 ACP

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Magazine Size  (12.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Reload Speed  (5%)
 

Secondary Weapon  -  First Wave Vector 45 ACP

MK5 scope (15X) - Tan
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Magazine Size  (12.5%)
 
Small suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Stability  (3%)
 

Off Hand Weapon  -  First Wave X-45

High velocity magazine
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Stability  (3%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    495,174
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    591,148
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    399,200
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    44%
Critical hit chance with the primary weapon
Critical Hit Damage:    122.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    22,480
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    39,116
Damage dealt per bullet with a headshot from the primary weapon
Range:    15.75m
Optimal range for the primary weapon
Reload Time:    1.90s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    469,118
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    565,092
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    373,144
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    49%
Critical hit chance with the secondary weapon
Critical Hit Damage:    89.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    22,480
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    39,116
Damage dealt per bullet with a headshot from the secondary weapon
Range:    15.75m
Optimal range for the secondary weapon
Reload Time:    1.90s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    322,891
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    433,850
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    211,932
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    18%
Critical hit chance with the sidearm
Critical Hit Damage:    70.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    18,400
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    40,111
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,541
The minimum amount of firearms this build will have
Max Firearms:    7,368
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,492
The minimum amount of stamina this build will have
Max Stamina:    4,966
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    94,990
Improves skills
Skill Haste:    9%
Improves the cooldowns of skills
Max Health:    330,870
The maximum amount of health this build will have when fully optimized
Max Toughness:    497,533
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    33%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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