Classy Reclaimer Pure PvE Support Build

    PvE

by Danix last updated Feb 10, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

242,101

Firearms  

  2961

Toughness

324,343

Stamina  

  2961

Skill Power

361,663

Electronics  

  10276

Gear

classified gear icon Reclaimer Chest
Skill Haste  (9%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon Reclaimer Backpack
Skill Power  (13339)
Disrupt Resistance  (17%)
 
 

1401

classified gear icon Reclaimer Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1401

classified gear icon Reclaimer Gloves
Skill Haste  (9%)
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Reclaimer Knee Pads
Skill Power  (13339)
Disrupt Resistance  (33%)
Burn Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Reclaimer Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 5
  

267

Performance Mod
Support Station Range
QUANTITY - 4
  
 

Primary Weapon  -  Caduceus

ACOG scope (4x)
Accuracy  (18%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Reload Speed  (5%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Critical Hit Chance  (3.5%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Stability  (3%)
Reload Speed  (5%)
 

Secondary Weapon  -  Midas

T2 Micro red dot sight
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Build Guide

Hello all,

This built is only for those you like supporting their group. Your only job is to stay behind and keep healing and protect rest of group. Boring but trust me you will be like a drug for the group. They will always need you.

Playstyle is like:

1. Use support station after you see members take spots. Skill haste is not so great. If you create a wrong spot for support station you will regret it.

2. Keep an eye on players that need healing. If you see that someone going to die, let him die and then pop the heal that gives also revive.

3. Use Signature Skill asap and be always the guy that rezz others. Leave group do the dps and you will be responsible for the rezzes.

4. Use Sidearm to lower your CDs. Especially while Signture is not up.

5. Use Caduceus when you know that group will not gonna die but also want to burn enemies down fast. You will give them the heal that needs to keep them up a bit. Use Midas for bosses or mobs that you know that they will hurt your group.

***For sidearm use weapon with 229 LvL***

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    242,101
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    304,960
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    179,241
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    16.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    17,433
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    30,508
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.30s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    196,605
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    232,109
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    161,101
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    32%
Critical hit chance with the secondary weapon
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,789
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    23,683
Damage dealt per bullet with a headshot from the secondary weapon
Range:    19.55m
Optimal range for the secondary weapon
Reload Time:    1.80s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    226,410
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    300,633
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    152,187
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    8,772
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    17,544
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    2,834
The minimum amount of firearms this build will have
Max Firearms:    2,961
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    9,319
The minimum amount of electronics this build will have
Max Electronics:    10,276
The maximum amount of electronics this build will have when fully optimized
Skill Power:    361,663
Improves skills
Skill Haste:    25%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    50%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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