Full Classy Striker

    PvE

by HarpuaFSB last updated Apr 20, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

395,400

Firearms  

  6549

Toughness

444,786

Stamina  

  5353

Skill Power

113,514

Electronics  

  3228

Gear

classified gear icon Striker Chest
All Resistance  (4%)
Health  (16674)
Increased Kill XP  (28%)
 

1401

classified gear icon Striker Backpack
Skill Power  (13339)
Disrupt Resistance  (17%)
 
 

1401

classified gear icon Striker Mask
All Resistance  (4%)
Disorient Resistance  (17%)
 
 

1401

classified gear icon Striker Gloves
Shotgun Damage  (12%)
Enemy Armor Damage  (8%)
Critical Hit Damage  (17%)
 

1401

classified gear icon Striker Knee Pads
Enemy Armor Damage  (4%)
Disrupt Resistance  (33%)
Damage to Elites  (16%)
Disorient Resistance  (33%)

1401

classified gear icon Striker Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
All Resistance  (2%)
QUANTITY - 0
  

267

Gear Mod - Electronics Mod
All Resistance  (2%)
QUANTITY - 0
  

267

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 0
  

267

Gear Mod - Electronics Mod
Crit Chance  (1%)
QUANTITY - 0
  

267

Performance Mod
Turret Damage
QUANTITY - 2
  
 
Performance Mod
Support Station Lifetime
QUANTITY - 1
  
 
Performance Mod
Turret Duration
QUANTITY - 1
  
 

Primary Weapon  -  The House

Russian red dot sight
Accuracy  (18%)
Optimal Range  (5%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Optimal Range  (5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The Showstopper

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Stability  (3%)
Optimal Range  (5%)
 
PEQ-15 Laser (all color variations)
Accuracy  (18%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  Damascus

Flash Hider
Accuracy  (18%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 

Skills

Talents

Build Guide

Looking for feedback on optimizing my build, thanks.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    395,400
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    459,626
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    331,174
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    29.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    98%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,481
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    27,722
Damage dealt per bullet with a headshot from the primary weapon
Range:    19.55m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    425,487
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    520,809
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    330,165
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    8.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    46%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    86,055
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    137,688
Damage dealt per bullet with a headshot from the secondary weapon
Range:    14.70m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    224,100
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    300,991
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    147,210
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    20,956
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    43,168
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,041
The minimum amount of firearms this build will have
Max Firearms:    6,549
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,062
The minimum amount of electronics this build will have
Max Electronics:    3,228
The maximum amount of electronics this build will have when fully optimized
Skill Power:    113,514
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    295,792
The maximum amount of health this build will have when fully optimized
Max Toughness:    444,786
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    50%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    50%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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