dallagens pvp build

    PvP

by Dallagen last updated Apr 12, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

241,430

Firearms  

  2832

Toughness

343,596

Stamina  

  2832

Skill Power

325,104

Electronics  

  9502

Gear

Striker Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Striker Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

Striker Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1272

Striker Gloves
Pistol Damage  (12%)
Marksman Rifle Damage  (12%)
Critical Hit Chance  (6%)
 

1272

Striker Knee Pads
Health  (16674)
Burn Resistance  (33%)
Disorient Resistance  (33%)
Blind/Deaf Resistance  (33%)

1272

Striker Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 5
  

267

Performance Mod
Seeker Mine Explosion Damage
QUANTITY - 4
  
 

Primary Weapon  -  Eir

T2 Micro red dot sight
Accuracy  (18%)
Stability  (3%)
Optimal Range  (5%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Reload Speed  (5%)
Magazine Size  (12.5%)
 
Osprey .45 suppressor
Accuracy  (18%)
Optimal Range  (5%)
Stability  (3%)
 

Secondary Weapon  -  Hildr

Russian red dot sight
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Quick release magazine
Reload Speed  (31%)
Rate of Fire  (6.3%)
Critical Hit Chance  (3.5%)
 
Muzzle brake
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Golden Rhino

T2 Micro red dot sight
Accuracy  (18%)
Critical Hit Damage  (4%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    241,430
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    287,112
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    195,748
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    28.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    12,786
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    19,179
Damage dealt per bullet with a headshot from the primary weapon
Range:    14.30m
Optimal range for the primary weapon
Reload Time:    2.00s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    233,847
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    276,973
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    190,721
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    32%
Critical hit chance with the secondary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    12,786
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    19,179
Damage dealt per bullet with a headshot from the secondary weapon
Range:    13.65m
Optimal range for the secondary weapon
Reload Time:    2.00s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    246,893
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    328,248
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    165,539
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    30,217
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    60,434
Damage dealt per bullet with a headshot from the sidearm
Range:    18.90m
Optimal range for the sidearm
Reload Time:    1.80s
Reload time for the sidearm
Min Firearms:    2,674
The minimum amount of firearms this build will have
Max Firearms:    2,832
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,674
The minimum amount of stamina this build will have
Max Stamina:    2,832
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    8,359
The minimum amount of electronics this build will have
Max Electronics:    9,502
The maximum amount of electronics this build will have when fully optimized
Skill Power:    325,104
Improves skills
Skill Haste:    16%
Improves the cooldowns of skills
Max Health:    228,499
The maximum amount of health this build will have when fully optimized
Max Toughness:    343,596
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    33%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    33%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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