Hybrid DPS Anti Pred

    PvP

by Ohana81 last updated Apr 9, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

436,490

Firearms  

  7616

Toughness

432,700

Stamina  

  5363

Skill Power

88,830

Electronics  

  2961

Gear

Barret's bulletproof vest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1272

classified gear icon Final Measure Mask
Exotic Damage Resilience  (11%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Nomad Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1401

classified gear icon Nomad Knee Pads
Exotic Damage Resilience  (8%)
Bleed Resistance  (33%)
Burn Resistance  (33%)
Damage to Elites  (16%)

1401

classified gear icon Nomad Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Exotic Damage Resilience  (2%)
QUANTITY - 5
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Navy MP-5 N

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Stability  (3%)
 

Secondary Weapon  -  Navy MP-5 N

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 
Vertical Grip
Optimal Range  (49.5%)
Stability  (3%)
Critical Hit Damage  (4%)
 

Off Hand Weapon  -  93R

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    436,490
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    498,391
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    374,589
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    39%
Critical hit chance with the primary weapon
Critical Hit Damage:    131.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,118
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    30,177
Damage dealt per bullet with a headshot from the primary weapon
Range:    18.40m
Optimal range for the primary weapon
Reload Time:    2.10s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    421,074
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    486,875
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    355,273
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    44%
Critical hit chance with the secondary weapon
Critical Hit Damage:    79.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    20,118
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    30,177
Damage dealt per bullet with a headshot from the secondary weapon
Range:    25.52m
Optimal range for the secondary weapon
Reload Time:    2.10s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    323,672
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    429,406
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    217,938
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    51%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,496
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,992
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,950
The minimum amount of firearms this build will have
Max Firearms:    7,616
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,883
The minimum amount of stamina this build will have
Max Stamina:    5,363
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    287,755
The maximum amount of health this build will have when fully optimized
Max Toughness:    432,700
Toughness is a combination of max health and armor
Max Health on Kill:    15%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    30%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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