Prototype Banshee (Defender) PVP Solo or team use. Classy v1.8

    PvP

by ConfusedGuy last updated Oct 1, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

350,938

Firearms  

  2961

Toughness

629,260

Stamina  

  10276

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Banshee Chest
All Resistance  (4%)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Banshee Backpack
Weapon Stability  (16.5%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Banshee Mask
All Resistance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Banshee Gloves
Critical Hit Damage  (17%)
Assault Rifle Damage  (12%)
Critical Hit Chance  (6%)
 

1401

classified gear icon Banshee Knee Pads
Critical Hit Damage  (9%)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon Banshee Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
Support Station Healing Rate
QUANTITY - 3
  
 
Performance Mod
Support Station Range
QUANTITY - 1
  
 

Primary Weapon  -  LVOA-C

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  M45A1

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Osprey .45 suppressor
Accuracy  (18%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

This is a DZ Banshee build in progress made public to share with friends so we can discuss various aspects of the build.  Feel free to comment! :)

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    350,938
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    443,756
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    258,120
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    18%
Critical hit chance with the primary weapon
Critical Hit Damage:    116.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,350
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    28,704
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.55s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    338,324
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    425,641
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    251,007
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    21.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    116.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,350
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    28,704
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    168,737
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    221,029
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    116,444
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    18%
Critical hit chance with the sidearm
Critical Hit Damage:    63%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    21,929
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    43,858
Damage dealt per bullet with a headshot from the sidearm
Range:    12.00m
Optimal range for the sidearm
Reload Time:    1.40s
Reload time for the sidearm
Min Firearms:    2,834
The minimum amount of firearms this build will have
Max Firearms:    2,961
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    9,319
The minimum amount of stamina this build will have
Max Stamina:    10,276
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    418,471
The maximum amount of health this build will have when fully optimized
Max Toughness:    629,260
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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