Hexotic PvE

    PvE

by ApacheChief last updated Apr 23, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

421,376

Firearms  

  5394

Toughness

459,172

Stamina  

  5394

Skill Power

158,305

Electronics  

  4113

Gear

Barret's bulletproof vest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Skill Power  (13339)
Burn Resistance  (17%)
 
 

1272

Refreshed Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1272

Skulls MC Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Skill Haste  (9%)
 

1272

Shortbow Championship Pads
Health  (16674)
Damage to Elites  (16%)
Shock Resistance  (33%)
Burn Resistance  (33%)

1272

Nimble Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 2
  

214

Gear Mod - Stamina Mod
Damage To Elites  (4%)
QUANTITY - 2
  

214

Gear Mod - Electronics Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

Description: This Hexotic build works well for both group and solo play if you don't have a classified build, as its versatility gives you good damage and survivability. This main stat distribution offers good damage, toughness, and skills.

Weapons: You can use whatever weapon type you are most comfortable with, but I recommend using favorite assault rifles as they are very versatile due to their good range and accuracy, as well as coming with native EAD. The primary assault rifle comes with damage talents, while the secondary weapon has utility talents like predatory and determined to give more passive healing and recharge your signature skill quickly. Use whatever you like in the pistol slot, but I recommend an X-45 with coolheaded and toxic for the signature skill recharge and CC. 

Skills: I use the tactical scanner pulse for the bonus damage, and booster shot for the healing and buffs. 

Character Talents: On the Move and Critical Save are great for the extra tankiness, and One is None helps improve your effective DPS. The last talent is user preference for solo, with good options being precision, strike back, and steady hands, or combat medic for group play. 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    421,376
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    567,381
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    275,370
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,756
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    39,763
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    421,376
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    567,381
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    275,370
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,756
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    39,763
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    231,212
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    309,047
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    153,378
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    37%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,273
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    31,463
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    4,856
The minimum amount of firearms this build will have
Max Firearms:    5,394
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,856
The minimum amount of stamina this build will have
Max Stamina:    5,394
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,765
The minimum amount of electronics this build will have
Max Electronics:    4,113
The maximum amount of electronics this build will have when fully optimized
Skill Power:    158,305
Improves skills
Skill Haste:    25%
Improves the cooldowns of skills
Max Health:    305,359
The maximum amount of health this build will have when fully optimized
Max Toughness:    459,172
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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