NinjaBike PvP

    PvP

by ApacheChief last updated Jul 6, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

406,813

Firearms  

  5500

Toughness

484,012

Stamina  

  5500

Skill Power

124,980

Electronics  

  4166

Gear

Banshee Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

NinjaBike Messenger Bag
Health  (13339)
Burn Resistance  (17%)
 
 

1272

Predator's Mark Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1272

Predator's Mark Gloves
Assault Rifle Damage  (12%)
Critical Hit Damage  (17%)
Critical Hit Damage  (17%)
 

1272

Banshee Knee Pads
Health  (16674)
Shock Resistance  (33%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1272

Tactician Holster
Critical Hit Chance  (4%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 1
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

Reflex sight
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Secondary Weapon  -  Lightweight M4

Reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

Description: This NinjaBike build is solid for DZ farming and can hold its own when fighting other players if the user does not have a better classified set. It combines 3 piece Predator's Mark, 3 piece banshee, and 2 piece Tactician's Authority for solid damage and sustain. Alternatively, you can drop the Tac piece for another Predator's mark or Banshee piece, or Predator's Mark entirely for 4 piece AlphaBridge.

Weapons: You can use whatever weapon type you are most comfortable with, but I recommend using favorite assault rifles as this build is best at medium range, as it will usually lose in CQC combat with classified striker and nomad builds. The primary assault rifle comes with responsive unforgiving and competent, while the secondary weapon has deadly competent and unforgiving for long range combat. I recommend a double barrel sawed off to finish kills for bonus healing and signature skill cooldown.

Skills: I use the immunizer support station to cleanse status effects and for healing, and the booster shot for healing and buffs. You can alternatively use the pulse to spot enemies and for bonus crit. 

Character Talents: On the Move and Critical Save are great for the extra tankiness, and precision grant bonus crit on headshot. Strike back is great for recovering your skills when solo, and combat medic is great for groups for bonus healing. 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    406,813
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    514,350
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    299,275
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    19.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    108%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    18,904
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    35,351
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.25s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    438,079
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    552,391
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    323,766
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    19.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    119%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    18,904
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    35,351
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.25s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    571,926
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    701,555
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    442,296
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    4%
Critical hit chance with the sidearm
Critical Hit Damage:    59%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    140,432
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    224,691
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.72s
Reload time for the sidearm
Min Firearms:    4,948
The minimum amount of firearms this build will have
Max Firearms:    5,500
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,948
The minimum amount of stamina this build will have
Max Stamina:    5,500
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,811
The minimum amount of electronics this build will have
Max Electronics:    4,166
The maximum amount of electronics this build will have when fully optimized
Skill Power:    124,980
Improves skills
Skill Haste:    24%
Improves the cooldowns of skills
Max Health:    321,878
The maximum amount of health this build will have when fully optimized
Max Toughness:    484,012
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    67%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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