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Description: This nomad build works very well for both group and solo PvP, as its high sustain, passive overheal, and path of the nomad procs allow you face tank players and come out on top. This stat distribution relies on the striker's persistence stacks and immunizer station to be enough healing, but you can drop the firearms a bit for more electronics for better heals, swapping the conceal pulse for a booster shot/overdose.
Weapons: Becuase this build shines in close range, the House exotic SMG with responsive and unforgiving fits very nicely in this build. For the secondary, I went with a lightweight M4 to trade fire with other enemies at long range as you close the gap. For the sidearm, I use a sawed off shotgun with predatory sustained and determined for extra healing and signature recharge.
Skills: I use the immunizer support station as my primary heal and the booster shot primarily to buff myself with ADR and AWD. Alternatively, the pulse can be swapped for a booster shot for bonus AWD and ADR.
Character Talents: On the move and critical save are great for the extra tankiness, and precision grants bonus crit on headshot. Strike back is very useful for getting your skills back quickly, and combat medic is great in groups for healing.
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