PvE Nomad

    PvE

by ApacheChief last updated Apr 23, 2018    Patch v1.8

   

Votes: +1

   

Primary DPS

447,009

Firearms  

  6209

Toughness

444,786

Stamina  

  5353

Skill Power

144,469

Electronics  

  4371

Gear

classified gear icon Nomad Chest
Enemy Armor Damage  (6%)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Nomad Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Nomad Mask
Health on Kill  (5%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Nomad Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Health on Kill  (5%)
 

1401

classified gear icon Nomad Knee Pads
Health  (16674)
Damage to Elites  (16%)
Shock Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Nomad Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 4
  

214

Gear Mod - Electronics Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Headshot Damage  (6%)
Critical Hit Damage  (4%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

Description: This nomad build works very well for both group and solo play, as its high sustain allows you to tank many NPCs and regen health rapidly from the 40% health on kill. This set also works great for carrying fuses and bombs in incursions. The hybrid stat distribution means that you will be doing good damage, have great suitability, and good skills. 

Weapons: You can use whatever weapon type you are most comfortable with, but I recommend using favorite assault rifles as they are very versatile due to their good range and accuracy, as well as coming with native EAD. The primary assault rifle comes with damage talents, while the secondary weapon has utility talents like predatory and determined to give more passive healing and recharge your signature skill quickly. Use whatever you like in the pistol slot, but I recommend an X-45 with coolheaded and toxic for the signature skill recharge and CC. 

Skills: I use the flashbang sticky bomb, as it is the most reliable CC skill to me, but this can be replaced by any CC skill of your choice. For the other skill, I use booster shot for the healing and buffs. The signature skill is user preference, but I like tactical link for the DPS boost, as the build is already very good at sustain.

Character Talents: On the move and critical save are great for the extra tankiness, and one is none helps improve your damage per mag. The last talent is user preference for solo, with good options being precision, strike back, and steady hands, or combat medic for group play. 

 

 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    447,009
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    601,897
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    292,122
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,897
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    42,182
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    447,009
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    601,897
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    292,122
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    53.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,897
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    42,182
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    259,935
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    347,706
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    172,164
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    16,202
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    33,377
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,700
The minimum amount of firearms this build will have
Max Firearms:    6,209
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,972
The minimum amount of stamina this build will have
Max Stamina:    5,353
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,085
The minimum amount of electronics this build will have
Max Electronics:    4,371
The maximum amount of electronics this build will have when fully optimized
Skill Power:    144,469
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    295,792
The maximum amount of health this build will have when fully optimized
Max Toughness:    444,786
Toughness is a combination of max health and armor
Max Health on Kill:    25%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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