This is my classified version of Survivor/Aggressor. The goal is to not die. You can face tank NPC's through PvE content or clear landmarks in the DZ with ease. The constant healing from Improved Nomad's Resolve and HoK will keep you going. The secondary House and additional lives of Recovery Link and Nomad's Luck will help you keep your loot on the rope while extracting if rogue agents show up. My only goal is to see the rope go up. I don't care if I die as long as the loot makes it out.
Ideally the Primary House is Hurried and Responsive as this will work well for PvE and PvP. Then the secondary House can be an MP5 with Hurried, Responsive and Determined in It.
I've had agents chase me for 15 min having to constantly re-initiate the rogue protocol as I kept running away while collecting my purple/gold caches or div tech. I only die when I stop running. If you find you don't feel the need for a healing skill then I would recommend an annoying skill combination (shock turret and gas seekers). Conceal pulse is nice to hide if you'd prefer that instead. I figure that I get found anyways, may as well be hard to put down.
If you don't have The House to run with the build, the pair of MP5's in Survivor/Aggressor will work very well too.