Wicked Striker

    PvE

by hroesemann last updated Apr 2, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

324,280

Firearms  

  4424

Toughness

643,495

Stamina  

  8813

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Striker Chest
Enemy Armor Damage  (6%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon Striker Backpack
Health  (13339)
Disrupt Resistance  (17%)
 
 

1401

classified gear icon Striker Mask
Enemy Armor Damage  (8%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Striker Gloves
Enemy Armor Damage  (8%)
Critical Hit Damage  (17%)
Health on Kill  (5%)
 

1401

classified gear icon Striker Knee Pads
Health  (16674)
Damage to Elites  (16%)
Bleed Resistance  (33%)
Increased Kill XP  (56%)

1401

classified gear icon Striker Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Crit Chance  (1%)
QUANTITY - 2
  

267

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 2
  

267

Gear Mod - Firearms Mod
Exotic Damage Resilience  (2%)
QUANTITY - 1
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Optimal Range  (5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Stability  (3%)
 

Secondary Weapon  -  The Showstopper

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Stability  (3%)
 
Vertical Grip
Optimal Range  (49.5%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Officer's M9 A1

Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    324,280
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    411,733
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    236,826
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    9%
Critical hit chance with the primary weapon
Critical Hit Damage:    107.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,534
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    28,117
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    325,441
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    405,390
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    245,492
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    2%
Critical hit chance with the secondary weapon
Critical Hit Damage:    66.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    65,615
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    108,920
Damage dealt per bullet with a headshot from the secondary weapon
Range:    20.93m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    175,187
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    231,969
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    118,405
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    5.5%
Critical hit chance with the sidearm
Critical Hit Damage:    77.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    16,404
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    32,807
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    4,131
The minimum amount of firearms this build will have
Max Firearms:    4,424
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,022
The minimum amount of stamina this build will have
Max Stamina:    8,813
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    427,938
The maximum amount of health this build will have when fully optimized
Max Toughness:    643,495
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    17%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    17%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
Comments (1)
  • This build is completely optimized. I may change some mods when I find them, and if I see that they are better than what I currently have. I also want to try a Double Barrel Sawed-off Shotgun as the Sidearm.

Leave a comment