RR-661

    PvE

by Richie-661 last updated Apr 4, 2018    Patch v1.8

   

Votes: +1

   

Primary DPS

448,291

Firearms  

  6763

Toughness

530,574

Stamina  

  6421

Skill Power

92,165

Electronics  

  2961

Gear

classified gear icon Striker Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1401

classified gear icon Striker Backpack
Health  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Striker Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Striker Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Shotgun Damage  (12%)
 

1401

classified gear icon Striker Knee Pads
Health  (16674)
Burn Resistance  (33%)
Bleed Resistance  (33%)
Damage to Elites  (16%)

1401

classified gear icon Striker Holster
Weapon Reload Speed  (20.5%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Health  (3335)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
All Resistance  (2%)
QUANTITY - 1
  

267

Gear Mod - Stamina Mod
Signature Resource Gain  (4%)
QUANTITY - 1
  

267

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 1
  

214

Gear Mod - Stamina Mod
Skill Power  (3335)
QUANTITY - 1
  

267

Performance Mod
Support Station Range
QUANTITY - 1
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 1
  
 
Performance Mod
Support Station Healing Rate
QUANTITY - 1
  
 
Performance Mod
Support Station Range
QUANTITY - 1
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Accuracy  (2.5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Reload Speed  (5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Stability  (3%)
Optimal Range  (5%)
 
Handstop
Reload Speed  (31%)
Stability  (3%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The Showstopper

Small RDS scope
Stability  (14%)
Critical Hit Damage  (4%)
Accuracy  (2.5%)
 
Vertical Grip
Optimal Range  (49.5%)
Reload Speed  (5%)
Stability  (3%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Osprey .45 suppressor
Accuracy  (18%)
Optimal Range  (5%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    448,291
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    609,216
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    287,366
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the primary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    20,673
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    43,826
Damage dealt per bullet with a headshot from the primary weapon
Range:    29.40m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    419,138
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    515,862
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    322,414
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the secondary weapon
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    87,320
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    139,713
Damage dealt per bullet with a headshot from the secondary weapon
Range:    20.93m
Optimal range for the secondary weapon
Reload Time:    2.20s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    244,438
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    325,370
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    163,507
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    29%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    16,834
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    33,668
Damage dealt per bullet with a headshot from the sidearm
Range:    17.60m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    6,223
The minimum amount of firearms this build will have
Max Firearms:    6,763
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,884
The minimum amount of stamina this build will have
Max Stamina:    6,421
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    92,165
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    352,843
The maximum amount of health this build will have when fully optimized
Max Toughness:    530,574
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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