D3-FNC PvP 1.8.3

    PvP

by PTBStraightEdge last updated May 22, 2023    Patch v1.8

   

Votes: 0

   

Primary DPS

408,994

Firearms  

  4157

Toughness

600,379

Stamina  

  9080

Skill Power

125,538

Electronics  

  2961

Gear

classified gear icon D3-FNC Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon D3-FNC Backpack
Skill Power  (13339)
Disrupt Resistance  (17%)
 
 

1401

classified gear icon D3-FNC Mask
Skill Power  (10030)
Burn Resistance  (17%)
 
 

1401

classified gear icon D3-FNC Gloves
SMG Damage  (12%)
Skill Haste  (9%)
Critical Hit Damage  (17%)
 

1401

classified gear icon D3-FNC Knee Pads
Skill Power  (13339)
Burn Resistance  (33%)
Disrupt Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon D3-FNC Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Riotshield Damage Resist
QUANTITY - 4
  
 

Primary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  LVOA-C

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Angled Grip
Stability  (14%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Video

Build Guide

Group PvP focused. Don't worry about the Secondary LVOAC / LWM4. Don't worry about anything other than Predatory & Determined on the DBSOS to shoot Red & Purple enemies or downed players for health and reduced skill cooldowns (although Unforgiving would be nice for quicker finishes if you're hurt). Ideally you want a full group of 4 but this game is deader than a door nail so good luck with that. Get out front, let your team shoot around you, don't block shots and make sure to retreat with the group so the team doesn't push you, surround you and kill you alone. Get the 30% damage buff as often as possible by taking 700K exotic damage on your shield by tanking 2 grenades (grenade yourself if you need to). Best if ran with a good Reclaimer player and 2 DPS (Strikers). Doable with 3. Not too good with Duos. Never run this Solo.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    408,994
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    483,529
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    334,458
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    33%
Critical hit chance with the primary weapon
Critical Hit Damage:    118.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    17,297
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    28,020
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.00m
Optimal range for the primary weapon
Reload Time:    2.07s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    344,929
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    463,254
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    226,604
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    69%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,200
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    32,225
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.55s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    505,859
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    622,596
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    389,122
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    42%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    126,465
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    202,344
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    3,903
The minimum amount of firearms this build will have
Max Firearms:    4,157
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,250
The minimum amount of stamina this build will have
Max Stamina:    9,080
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    125,538
Improves skills
Skill Haste:    40%
Improves the cooldowns of skills
Max Health:    399,265
The maximum amount of health this build will have when fully optimized
Max Toughness:    600,379
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    30%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    50%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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