DeadEYE - Reckless [DZ/LS]

    PvP

by l_XXGhostXX_l last updated Mar 28, 2023    Patch v1.8

   

Votes: +1

   

Primary DPS

337,688

Firearms  

  10147

Toughness

294,857

Stamina  

  2961

Skill Power

102,169

Electronics  

  2961

Gear

Reckless Chest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1272

classified gear icon DeadEYE Backpack
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1401

classified gear icon DeadEYE Mask
Enemy Armor Damage  (8%)
Burn Resistance  (17%)
 
 

1401

classified gear icon DeadEYE Gloves
Marksman Rifle Damage  (12%)
SMG Damage  (12%)
Critical Hit Damage  (17%)
 

1401

classified gear icon DeadEYE Knee Pads
Skill Power  (13339)
Burn Resistance  (33%)
Shock Resistance  (33%)
Bleed Resistance  (33%)

1401

classified gear icon DeadEYE Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  M700 Carbon

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Secondary Weapon  -  The House

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Optimal Range  (5%)
Reload Speed  (5%)
 

Off Hand Weapon  -  First Wave PF45

Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    337,688
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    498,320
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    177,055
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the primary weapon
Critical Hit Damage:    118.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    185,134
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    548,923
Damage dealt per bullet with a headshot from the primary weapon
Range:    63.00m
Optimal range for the primary weapon
Reload Time:    1.95s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    676,396
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    810,231
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    542,560
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    33%
Critical hit chance with the secondary weapon
Critical Hit Damage:    151.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    27,661
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    48,130
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.85m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    311,188
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    416,681
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    205,696
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the sidearm
Critical Hit Damage:    95.5%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    21,563
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    44,420
Damage dealt per bullet with a headshot from the sidearm
Range:    14.70m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    9,159
The minimum amount of firearms this build will have
Max Firearms:    10,147
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    102,169
Improves skills
Skill Haste:    22%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    294,857
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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