fire

    PvE

by MrLegendary last updated Mar 2, 2023    Patch v1.8

   

Votes: +1

   

Primary DPS

315,551

Firearms  

  4157

Toughness

523,812

Stamina  

  6549

Skill Power

190,904

Electronics  

  5363

Gear

classified gear icon FireCrest Chest
Health on Kill  (5%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

classified gear icon FireCrest Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon FireCrest Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

Savage Gloves
Critical Hit Damage  (17%)
Critical Hit Damage  (17%)
Critical Hit Damage  (17%)
 

1272

classified gear icon FireCrest Knee Pads
Health  (16674)
Damage to Elites  (16%)
Damage to Elites  (16%)
Damage to Elites  (16%)

1401

classified gear icon FireCrest Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 5
  

267

Performance Mod
Turret Duration
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 
Handstop
Reload Speed  (31%)
Accuracy  (2.5%)
Critical Hit Damage  (4%)
 

Secondary Weapon  -  Tenebrae

MK5 scope (15X) - Tan
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Reload Speed  (5%)
 

Off Hand Weapon  -  93R

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    315,551
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    432,330
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    198,773
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the primary weapon
Critical Hit Damage:    131.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    15,200
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    33,061
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    481,469
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    716,925
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    246,014
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the secondary weapon
Critical Hit Damage:    127.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    53,384
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    164,690
Damage dealt per bullet with a headshot from the secondary weapon
Range:    60.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    256,835
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    349,032
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    164,638
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    76%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    9,729
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    20,625
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    3,903
The minimum amount of firearms this build will have
Max Firearms:    4,157
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    6,041
The minimum amount of stamina this build will have
Max Stamina:    6,549
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    4,883
The minimum amount of electronics this build will have
Max Electronics:    5,363
The maximum amount of electronics this build will have when fully optimized
Skill Power:    190,904
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    348,346
The maximum amount of health this build will have when fully optimized
Max Toughness:    523,812
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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