support sniper PvE

    PvE

by Lukelego last updated Feb 10, 2023    Patch v1.8

   

Votes: +1

   

Primary DPS

316,002

Firearms  

  10011

Toughness

311,807

Stamina  

  2961

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Hunter's Faith Chest
Enemy Armor Damage  (6%)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Hunter's Faith Backpack
Weapon Stability  (16.5%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Hunter's Faith Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1401

classified gear icon Hunter's Faith Gloves
Marksman Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Health on Kill  (5%)
 

1401

classified gear icon Hunter's Faith Knee Pads
Enemy Armor Damage  (4%)
Damage to Elites  (16%)
Increased Kill XP  (56%)
Burn Resistance  (33%)

1401

classified gear icon Hunter's Faith Holster
Health  (8337)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Damage To Elites  (4%)
QUANTITY - 5
  

214

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  M700 Carbon

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Optimal Range  (5%)
Accuracy  (2.5%)
 
Vertical Grip
Optimal Range  (49.5%)
Accuracy  (2.5%)
Reload Speed  (5%)
 

Secondary Weapon  -  The House

Reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Critical Hit Chance  (3.5%)
 
Muzzle brake
Stability  (14%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Optimal Range  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

just hit headshots and don't miss 

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    316,002
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    487,683
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    144,320
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    3.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    37%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    171,497
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    584,805
Damage dealt per bullet with a headshot from the primary weapon
Range:    104.70m
Optimal range for the primary weapon
Reload Time:    1.95s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    498,689
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    619,537
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    377,841
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    38%
Critical hit chance with the secondary weapon
Critical Hit Damage:    49.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    22,878
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    40,265
Damage dealt per bullet with a headshot from the secondary weapon
Range:    21.25m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    807,031
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    1,037,611
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    576,450
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    187,346
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    337,224
Damage dealt per bullet with a headshot from the sidearm
Range:    13.20m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    9,089
The minimum amount of firearms this build will have
Max Firearms:    10,011
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    207,358
The maximum amount of health this build will have when fully optimized
Max Toughness:    311,807
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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