1 Shot Last Stand

    PvP

by Predator_WSV last updated Mar 16, 2018    Patch v1.8

   

Votes: +1

   

Primary DPS

349,351

Firearms  

  9502

Toughness

312,360

Stamina  

  2832

Skill Power

109,628

Electronics  

  2832

Gear

Reckless Chest
Health  (16674)
Enemy Armor Damage  (6%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Weapon Stability  (16.5%)
Bleed Resistance  (17%)
 
 

1272

Tenacious Mask
Enemy Armor Damage  (8%)
Burn Resistance  (17%)
 
 

1272

Skulls MC Gloves
Marksman Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Critical Hit Chance  (6%)
 

1272

Shortbow Championship Pads
Health  (16674)
Burn Resistance  (33%)
Shock Resistance  (33%)
Bleed Resistance  (33%)

1272

Nimble Holster
Weapon Reload Speed  (20.5%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Chance
QUANTITY - 2
  
 
Performance Mod
First Aid Self Heal
QUANTITY - 2
  
 

Primary Weapon  -  Classic M44 Carbine

VX-1 scope (12x)
Headshot Damage  (18.5%)
Stability  (3%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Damage  (4%)
Critical Hit Chance  (3.5%)
 

Secondary Weapon  -  MP7

PRO red dot sight
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Reload Speed  (5%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Stability  (3%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    349,351
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    530,049
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    168,654
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    9.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    33%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    193,259
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    620,362
Damage dealt per bullet with a headshot from the primary weapon
Range:    60.00m
Optimal range for the primary weapon
Reload Time:    0.60s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    491,923
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    568,293
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    415,553
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    35.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    101.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,663
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    29,494
Damage dealt per bullet with a headshot from the secondary weapon
Range:    19.00m
Optimal range for the secondary weapon
Reload Time:    1.90s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    831,841
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    1,049,632
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    614,050
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    6%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    196,617
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    338,181
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    8,359
The minimum amount of firearms this build will have
Max Firearms:    9,502
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,674
The minimum amount of stamina this build will have
Max Stamina:    2,832
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    109,628
Improves skills
Skill Haste:    15%
Improves the cooldowns of skills
Max Health:    228,499
The maximum amount of health this build will have when fully optimized
Max Toughness:    312,360
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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