Hybrid Predator build for PvP

    PvP

by VirtualHunt3r last updated Jul 20, 2022    Patch v1.8

   

Votes: 0

   

Primary DPS

559,065

Firearms  

  6430

Toughness

468,744

Stamina  

  6162

Skill Power

84,960

Electronics  

  2832

Gear

classified gear icon Banshee Chest
Exotic Damage Resilience  (11%)
Health  (16674)
Ammo Capacity  (56%)
 

1401

NinjaBike Messenger Bag
Critical Hit Damage  (9%)
Bleed Resistance  (17%)
 
 

1272

classified gear icon Banshee Mask
Critical Hit Chance  (4%)
Damage to Elites  (12%)
 
 

1401

Predator's Mark Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
SMG Damage  (12%)
 

1272

Predator's Mark Knee Pads
Enemy Armor Damage  (4%)
Bleed Resistance  (33%)
Disrupt Resistance  (33%)
Shock Resistance  (33%)

1272

Predator's Mark Holster
Critical Hit Chance  (4%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Damage
QUANTITY - 4
  
 

Primary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Damage  (4%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Secondary Weapon  -  Lightweight M4

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
SR-7 Suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Short Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Optimal Range  (5%)
 

Off Hand Weapon  -  M9

Compensator
Stability  (14%)
Accuracy  (2.5%)
Optimal Range  (5%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    559,065
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    653,851
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    464,278
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    44.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    116.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    21,996
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    35,634
Damage dealt per bullet with a headshot from the primary weapon
Range:    17.85m
Optimal range for the primary weapon
Reload Time:    1.86s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    455,012
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    565,850
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    344,173
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    30.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    115%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,485
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    36,437
Damage dealt per bullet with a headshot from the secondary weapon
Range:    29.40m
Optimal range for the secondary weapon
Reload Time:    2.25s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    207,934
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    273,881
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    141,986
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    15%
Critical hit chance with the sidearm
Critical Hit Damage:    51%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    19,052
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    38,103
Damage dealt per bullet with a headshot from the sidearm
Range:    16.80m
Optimal range for the sidearm
Reload Time:    1.44s
Reload time for the sidearm
Min Firearms:    5,792
The minimum amount of firearms this build will have
Max Firearms:    6,430
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    5,561
The minimum amount of stamina this build will have
Max Stamina:    6,162
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,674
The minimum amount of electronics this build will have
Max Electronics:    2,832
The maximum amount of electronics this build will have when fully optimized
Skill Power:    84,960
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    311,725
The maximum amount of health this build will have when fully optimized
Max Toughness:    468,744
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    11%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    33%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
Comments (0)
  • No comments yet, maybe you should be first?

Leave a comment