hella health on kill

    PvP

by Ogzd last updated Mar 7, 2022    Patch v1.8

   

Votes: 0

   

Primary DPS

397,390

Firearms  

  4296

Toughness

639,240

Stamina  

  8941

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Nomad Chest
Health  (16674)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Nomad Backpack
Health  (13339)
Bleed Resistance  (17%)
 
 

1401

classified gear icon Nomad Mask
Health on Kill  (5%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Nomad Gloves
Assault Rifle Damage  (12%)
Critical Hit Chance  (6%)
Health on Kill  (5%)
 

1401

classified gear icon Nomad Knee Pads
Health  (16674)
Burn Resistance  (33%)
Bleed Resistance  (33%)
Shock Resistance  (33%)

1401

classified gear icon Nomad Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

552 Holo sight
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Large suppressor
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  The House

C79 scope (3-4x)
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Reload Speed  (5%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    397,390
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    501,510
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    293,271
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    26.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    85%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    17,219
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    32,199
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    377,213
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    444,523
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    309,903
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    40.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    105.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    15,620
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    25,304
Damage dealt per bullet with a headshot from the secondary weapon
Range:    17.00m
Optimal range for the secondary weapon
Reload Time:    2.07s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    522,465
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    640,536
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    404,394
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    11%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    127,910
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    204,657
Damage dealt per bullet with a headshot from the sidearm
Range:    11.00m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    3,974
The minimum amount of firearms this build will have
Max Firearms:    4,296
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    8,179
The minimum amount of stamina this build will have
Max Stamina:    8,941
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    425,108
The maximum amount of health this build will have when fully optimized
Max Toughness:    639,240
Toughness is a combination of max health and armor
Max Health on Kill:    25%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    50%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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