"Field Medic"

    PvE

by hit4power last updated Dec 20, 2021    Patch v1.8

   

Votes: 0

   

Primary DPS

266,839

Firearms  

  2961

Toughness

299,270

Stamina  

  2961

Skill Power

401,713

Electronics  

  11611

Gear

classified gear icon Reclaimer Chest
Skill Haste  (9%)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1401

classified gear icon Reclaimer Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Reclaimer Mask
Skill Power  (10030)
Damage to Elites  (12%)
 
 

1401

classified gear icon Reclaimer Gloves
Skill Haste  (9%)
Skill Haste  (9%)
Skill Haste  (9%)
 

1401

classified gear icon Reclaimer Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Damage to Elites  (16%)
Damage to Elites  (16%)

1401

classified gear icon Reclaimer Holster
Skill Haste  (7%)

1401

1401

1401

Gear Mods

Gear Mod - Electronics Mod
Skill Power  (3335)
QUANTITY - 5
  

267

Gear Mod - Electronics Mod
Skill Haste  (3%)
QUANTITY - 5
  

267

Performance Mod
Support Station Healing Rate
QUANTITY - 4
  
 
Performance Mod
Support Station Lifetime
QUANTITY - 4
  
 
Performance Mod
Support Station Range
QUANTITY - 4
  
 

Primary Weapon  -  Caduceus

Rugged mini reflex sight
Critical Hit Chance  (8.5%)
Stability  (3%)
Stability  (3%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Rate of Fire  (6.3%)
 
Compensator
Stability  (14%)
Critical Hit Chance  (3.5%)
Critical Hit Chance  (3.5%)
 
Angled Grip
Stability  (14%)
Accuracy  (2.5%)
Accuracy  (2.5%)
 

Secondary Weapon  -  Tenebrae

ACOG scope (4x)
Accuracy  (18%)
Stability  (3%)
Stability  (3%)
 
Heavy firing spring
Rate of Fire  (12.6%)
Magazine Size  (12.5%)
Magazine Size  (12.5%)
 
Flash Hider
Accuracy  (18%)
Stability  (3%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Stability  (3%)
 

Off Hand Weapon  -  First Wave X-45

Heavy firing spring
Rate of Fire  (12.6%)
Magazine Size  (12.5%)
Magazine Size  (12.5%)
 
Osprey .45 suppressor
Accuracy  (18%)
Stability  (3%)
Stability  (3%)
 
Small laser pointer
Accuracy  (18%)
Stability  (3%)
Stability  (3%)
 

Skills

Talents

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    266,839
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    337,619
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    196,060
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    15.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    17,433
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    30,508
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.30s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    426,502
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    623,701
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    229,302
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the secondary weapon
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    48,134
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    130,924
Damage dealt per bullet with a headshot from the secondary weapon
Range:    60.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    202,997
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    270,663
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    135,332
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    0%
Critical hit chance with the sidearm
Critical Hit Damage:    25%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    12,500
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    24,999
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    2,834
The minimum amount of firearms this build will have
Max Firearms:    2,961
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    10,459
The minimum amount of electronics this build will have
Max Electronics:    11,611
The maximum amount of electronics this build will have when fully optimized
Skill Power:    401,713
Improves skills
Skill Haste:    67%
Improves the cooldowns of skills
Max Health:    199,021
The maximum amount of health this build will have when fully optimized
Max Toughness:    299,270
Toughness is a combination of max health and armor
Max Health on Kill:    0%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    0%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    0%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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