One Hit kill

    PvP

by Hygnon last updated Oct 6, 2021    Patch v1.8

   

Votes: +1

   

Primary DPS

352,878

Firearms  

  10276

Toughness

324,343

Stamina  

  2961

Skill Power

88,830

Electronics  

  2961

Gear

classified gear icon Hunter's Faith Chest
Health  (16674)
Health on Kill  (5%)
Ammo Capacity  (56%)
 

1401

classified gear icon Hunter's Faith Backpack
Critical Hit Damage  (9%)
Ammo Capacity  (56%)
 
 

1401

classified gear icon Hunter's Faith Mask
Critical Hit Chance  (4%)
Burn Resistance  (17%)
 
 

1401

classified gear icon Hunter's Faith Gloves
Critical Hit Chance  (6%)
Critical Hit Damage  (17%)
Marksman Rifle Damage  (12%)
 

1401

classified gear icon Hunter's Faith Knee Pads
Critical Hit Damage  (9%)
Bleed Resistance  (33%)
Shock Resistance  (33%)
Burn Resistance  (33%)

1401

classified gear icon Hunter's Faith Holster
Critical Hit Chance  (4%)

1401

1401

1401

Gear Mods

Gear Mod - Firearms Mod
Crit Chance  (1%)
QUANTITY - 5
  

267

Performance Mod
Pulse Critical Hit Chance
QUANTITY - 4
  
 

Primary Weapon  -  M700 Carbon

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Secondary Weapon  -  M700 Carbon

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Omega rifle suppressor - Tan
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Short Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Reload Speed  (5%)
 

Off Hand Weapon  -  Double Barrel Sawed Off Shotgun

Skills

Talents

Build Guide

Hello Guys, This build is a damage-oriented build. This build is perfect for hunting rogue ones in the dark zone. Can be used on skirmish and last stand maps. Since stamina is low, close range combat should not be entered into.

TÇeviri sonuçlHello guys, This build is a damage-oriented build. This build is perfect for hunting rogue ones in the dark zone. Can be used on skirmish and last stand maps. Since stamina is low, close range combat should not be entered into.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    352,878
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    527,086
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    178,671
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    25.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    92.5%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    174,020
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    593,408
Damage dealt per bullet with a headshot from the primary weapon
Range:    72.00m
Optimal range for the primary weapon
Reload Time:    1.95s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    352,878
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    527,086
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    178,671
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    25.5%
Critical hit chance with the secondary weapon
Critical Hit Damage:    92.5%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    174,020
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    593,408
Damage dealt per bullet with a headshot from the secondary weapon
Range:    72.00m
Optimal range for the secondary weapon
Reload Time:    1.95s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    884,707
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    1,118,680
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    650,735
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    15%
Critical hit chance with the sidearm
Critical Hit Damage:    75%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    190,102
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    342,184
Damage dealt per bullet with a headshot from the sidearm
Range:    13.20m
Optimal range for the sidearm
Reload Time:    0.80s
Reload time for the sidearm
Min Firearms:    9,319
The minimum amount of firearms this build will have
Max Firearms:    10,276
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    2,834
The minimum amount of stamina this build will have
Max Stamina:    2,961
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    2,834
The minimum amount of electronics this build will have
Max Electronics:    2,961
The maximum amount of electronics this build will have when fully optimized
Skill Power:    88,830
Improves skills
Skill Haste:    0%
Improves the cooldowns of skills
Max Health:    215,695
The maximum amount of health this build will have when fully optimized
Max Toughness:    324,343
Toughness is a combination of max health and armor
Max Health on Kill:    5%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    50%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    33%
How high a resistance to Shock this build will have
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