4pc Nomad BASIC Build

    PvE

by Morgan Black last updated Mar 18, 2018    Patch v1.8

   

Votes: 0

   

Primary DPS

425,785

Firearms  

  5767

Toughness

438,881

Stamina  

  5500

Skill Power

166,182

Electronics  

  3899

Gear

Rapid Chest
Health  (16674)
Skill Haste  (9%)
Ammo Capacity  (56%)
 

1272

Specialized Backpack
Skill Power  (13339)
Ammo Capacity  (56%)
 
 

1272

Nomad Mask
Enemy Armor Damage  (8%)
Damage to Elites  (12%)
 
 

1272

Nomad Gloves
Assault Rifle Damage  (12%)
Enemy Armor Damage  (8%)
Critical Hit Damage  (17%)
 

1272

Nomad Knee Pads
Skill Power  (13339)
Damage to Elites  (16%)
Burn Resistance  (33%)
Bleed Resistance  (33%)

1272

Nomad Holster
Skill Haste  (7%)

1272

1272

1272

Gear Mods

Gear Mod - Firearms Mod
Skill Haste  (3%)
QUANTITY - 3
  

267

Gear Mod - Stamina Mod
Skill Haste  (3%)
QUANTITY - 2
  

267

Performance Mod
First Aid Self Heal
QUANTITY - 4
  
 

Primary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Headshot Damage  (6%)
Critical Hit Chance  (3.5%)
 
Short Grip
Critical Hit Damage  (20.5%)
Accuracy  (2.5%)
Stability  (3%)
 

Secondary Weapon  -  Lightweight M4

VX-1 scope (12x)
Headshot Damage  (18.5%)
Critical Hit Chance  (3.5%)
Critical Hit Damage  (4%)
 
Extended Magazine
Magazine Size  (121%)
Rate of Fire  (6.3%)
Critical Hit Damage  (4%)
 
Loud vent brake
Critical Hit Damage  (20.5%)
Critical Hit Chance  (3.5%)
Headshot Damage  (6%)
 
Small Grip
Critical Hit Damage  (20.5%)
Stability  (3%)
Accuracy  (2.5%)
 

Off Hand Weapon  -  First Wave X-45

Extended Magazine
Magazine Size  (121%)
Critical Hit Chance  (3.5%)
Rate of Fire  (6.3%)
 
Ti-RANT Suppressor
Critical Hit Chance  (8.5%)
Critical Hit Damage  (4%)
Headshot Damage  (6%)
 
Small laser pointer
Accuracy  (18%)
Critical Hit Damage  (4%)
Reload Speed  (5%)
 

Skills

Talents

Build Guide

This build is intended as a starter build for a relatively fresh level 30 character. It is a semi-hybrid build intended for PVE, solo or in smaller groups or groups without a dedicated healer. It is a Run-n-Gun, close range DPS build utilizing 4 pieces of the Path of the Nomad gearset.  This build is an efficient starter set for doing LZ Boss runs, Hard and Challenge mode Missions, WSP Alerts, Underground and farming in the DZ. If playing with a Healer the Overdose mod on the First Aid skill can be switched to Booster Shot instead, and the Rapid Vest can be swapped out for a Vigorous Vest as well as the Specialized Backpack for an Inventive Backpack. As a side note you can also go with a Barrett's Bulletproof Vest and Specialized Backpack combo. 

Your Primary weapon is there to give you good damage in PVE thanks to Destructive and the native Enemy Armor Damage on all Assault Rifles. Ferocious adds 10% additional Damage to Elites for more damage in higher tier content while Predatory lends additional survivability to the build.

Your Secondary weapon adds a lot of utility via Determined in the 3rd slot, which allows you to quickly get your regular skills and your Signature Skill back off cooldown.

Detailed Stat Calculations

Average Weapon Damage Per Magazine:    425,785
Average damage per magazine at optimal range with the primary weapon and all bonuses included
Max Weapon Damage Per Magazine:    559,106
Maximum damage per magazine at optimal range with the primary weapon and all bonuses included
Min Weapon Damage Per Magazine:    292,463
Minimum damage per magazine at optimal range with the primary weapon and all bonuses included
Critical Hit Chance:    10.5%
Critical hit chance with the primary weapon
Critical Hit Damage:    87%
Additional damage dealt with a critical hit from the primary weapon
Body Damage:    19,278
Damage dealt per bullet with a bodyshot from the primary weapon
Headshot Damage:    38,460
Damage dealt per bullet with a headshot from the primary weapon
Range:    28.00m
Optimal range for the primary weapon
Reload Time:    2.50s
Reload time for the primary weapon
Average Weapon Damage Per Magazine:    418,375
Average damage per magazine at optimal range with the secondary weapon and all bonuses included
Max Weapon Damage Per Magazine:    551,696
Maximum damage per magazine at optimal range with the secondary weapon and all bonuses included
Min Weapon Damage Per Magazine:    285,053
Minimum damage per magazine at optimal range with the secondary weapon and all bonuses included
Critical Hit Chance:    7%
Critical hit chance with the secondary weapon
Critical Hit Damage:    91%
Additional damage dealt with a critical hit from the secondary weapon
Body Damage:    19,278
Damage dealt per bullet with a bodyshot from the secondary weapon
Headshot Damage:    38,460
Damage dealt per bullet with a headshot from the secondary weapon
Range:    28.00m
Optimal range for the secondary weapon
Reload Time:    2.50s
Reload time for the secondary weapon
Average Weapon Damage Per Magazine:    255,124
Average damage per magazine at optimal range with the sidearm and all bonuses included
Max Weapon Damage Per Magazine:    340,166
Maximum damage per magazine at optimal range with the sidearm and all bonuses included
Min Weapon Damage Per Magazine:    170,083
Minimum damage per magazine at optimal range with the sidearm and all bonuses included
Critical Hit Chance:    12%
Critical hit chance with the sidearm
Critical Hit Damage:    50%
Additional damage dealt with a critical hit from the sidearm
Body Damage:    15,698
Damage dealt per bullet with a bodyshot from the sidearm
Headshot Damage:    32,339
Damage dealt per bullet with a headshot from the sidearm
Range:    16.00m
Optimal range for the sidearm
Reload Time:    1.60s
Reload time for the sidearm
Min Firearms:    5,176
The minimum amount of firearms this build will have
Max Firearms:    5,767
The maximum amount of firearms this build will have when fully optimized
Min Stamina:    4,948
The minimum amount of stamina this build will have
Max Stamina:    5,500
The maximum amount of stamina this build will have when fully optimized
Min Electronics:    3,583
The minimum amount of electronics this build will have
Max Electronics:    3,899
The maximum amount of electronics this build will have when fully optimized
Skill Power:    166,182
Improves skills
Skill Haste:    31%
Improves the cooldowns of skills
Max Health:    291,865
The maximum amount of health this build will have when fully optimized
Max Toughness:    438,881
Toughness is a combination of max health and armor
Max Health on Kill:    15%
Health on Kill is a percent of the health you get back when killing an enemy
Protection from Elites:    0%
Additional mitigation vs damage from Elite and Named enemies
Exotic Damage Resilience:    0%
How much exotic damage is mitigated
Bleed Resistance:    33%
How high a resistance to Bleeding this build will have
Blind Deaf Resistance:    0%
How high a resistance to Blindness/Deafness this build will have
Burn Resistance:    33%
How high a resistance to Burning this build will have
Disorient Resistance:    0%
How high a resistance to Disorientation this build will have
Disrupt Resistance:    0%
How high a resistance to Disruption this build will have
Shock Resistance:    0%
How high a resistance to Shock this build will have
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