Weekly Vendor Reset - May 25, 2018
May 25, 2018 by DatGuyAhmad
It is that time of week again agents and as usual rubenalamina and his crew have quickly scoured the vendors to find all the gear available at each vendor. This exhaustive list also includes a break down of very best gear available with recommendations for purchase.
Full List
A full listing of everything available can be found at http://rubenalamina.mx/the-division-weekly-vendor-reset/
Recommendations
These are the items that are specially selected by either rubenalamina himself, or a member of the team that helps to populate the overall list. These items are usually worth close inspection for their stat roles, combinations, and general lack of availability normally.
Gear
- Vigorous Chest at DZ 08. Decent armor. Good buy if you want a Vigorous chest. I'd keep HoK and EAD, just re-roll the main stat or max it out.
- Sentry Holster at DZ 08. If you need a Sentry holster for a NinjaBike build or to complete the 4pc set, this holster is a good buy. Max out the Firearms or Electronics.
- Nimble Holster at Dante's Run. Good rolls overall. I'd max out the Stamina roll.
- Final Measure Chest at Camp Clinton. Low armor roll but it could be useful if you need one piece to complete your set for a PvP build. I'd re-roll Kill XP for Ammo Capacity.
Gear Mods
- Performance Mod at DZ East 46th. Max pulse CHC mods,
- Performance Mod at DZ East 40th. Max support station healing speed, great for reclaimer builds.
- Firearms Mod at DZ West 39th. Almost max FA and skill haste, good for a number of builds.
- Performance Mod at DZ 04. Max shield damage resilience mods.
Weapons
- Pakhan at Special Equipment Vendor. Low damage roll but with Destructive you have a good weapon for PvE. Re-roll Vicious for Ferocious.
- Tactical SASG-12 K at Special Equipment Vendor. Average damage roll. While no the best talent combo, Responsive is great. You can re-roll Self-preserved if you really need one SASG.
- Covert SRS at Advanced Weaponry Vendor. Almost maximum damage roll. While the SRS variants a bit lower dmg than the M700 or M44, the talents are great and their handling is good. I'd re-roll Talented for Destructive.
- Liberator at Camp Clinton. Great damage roll. The handling of the Liberator is the same as the Police M4 but the talents are good for an utility weapon. I'd re-roll Swift for Destructive or Determined.
- Double Barrel Sawed Off Shotgun at Camp Clinton. Good talents for a skill power buid. Re-roll according to your needs. Talented for Predatory makes sense.
- M700 Carbon at DZ Park Ave. Average damage roll. Elevated and Destructive are great. I'd re-roll Unforgiving for Prepared, Ferocious or Coolheaded depending on your build.
Weapon Mods
- Extended Magazine at DZ West 46th. Almost maximum size and it has CHC. Good buy if you need one magazine.
- Omega Rifle Suppressor at The Crypt. Great attribute combo, just the HSD could be better. Must buy.
- Russian Red Dot Sight at Camp Hudson Weapon Vendor. Good scope if you want accuracy on your shotguns.
- C79 Scope (3.4x) at Special Equipment Vendor. Good buy for DeadEYE builds.
- PEQ-15 Laser - Green at Camp Clinton. If you need accuracy on your MMRs, the grip is the best slot to get it to not give up HSD on scope and muzzle. Good for the fast firing ones or even the MDR.
Getting Involved
Anyone with free time at 8 PM (EST) on any platform can help make this possible each week and provide a hand. All you need is 20-30 minutes of your time and a web browser to access a Google spreadsheet that we created to input all the data. It has autocomplete, drop-down lists and other features to make it pretty straightforward. If you are willing to help with this process please send a message to u/rubenalamina on Reddit offering assistance
Accurate
Accuracy is increased by 25%.
3832
Adept
Using a skill increases your critical hit chance by 7.50% for 15 seconds.
3832
3832
Ambusher
Increase your damage by 10% against targets in cover.
2874
Balanced
The weapon reaches max accuracy faster when shouldering.
3832
2874
Boomstick
Double trigger fires off both barrels in short succession.
4790
2874
Brutal
Headshot damage is increased by 12% when using this weapon.
4790
Caduceus
Each critical hit heals you and your group for 1% of your skill power. Can only heal each player every 0.20 seconds.
4790
2874
Capable
Using a skill improves the handling of your weapon for 15 seconds.
4790
Card Counter
One half of the magazine does 20% increased damage. The half which deals increased damage flips after 15 seconds or when the magazine is empty.
Carefree
Hipfire damage is increased by 11%.
2874
Center Mass
Shoots heavy slugs instead of buckshot.
4790
2874
Commanding
Every kill performed while the Signature Skill is active extends its duration by 20%.
3832
3832
Competent
Weapon damage is increased by 10% for 15 seconds after using a skill.
2874
3832
Coolheaded
Performing a headshot reduces all skill cooldowns by 5%.
3832
3832
Cover Shooter
Every bullet fired at an enemy from cover increases weapon damage by 0.5% up to 50%. The bonus lasts for 10 seconds. Getting a kill with this weapon while in cover resets the duration. The bonus damage is cancelled by reloading, swapping weapons, or exiting combat.
Deadly
Critical hit damage is increased by 15%.
3832
Destructive
Armor destruction value is increased by 15% when using this weapon.
3832
Determined
Killing a target reduces skill cooldowns by 7.50%.
3832
4790
Disciplined
Killing a target will make your next shot with the weapon be an automatic critical hit.
3832
4790
Distracted
Your damage is increased by 18% against targets with status effects.
3832
2874
2874
Dominant
Every kill performed while your Signature Skill is active reduces the cooldown of your other skills by 10%.
3832
3832
Elevated
Increase your damage by 15% when elevated more than 1.2 meters above your target.
2874
Expert
The weapon deals 100% more damage when the target is below 30% health.
Ferocious
Damage against Elite and Named enemies is increased by 10%.
3832
3832
3832
Fierce
Critical hit chance is increased by 5% when using this weapon.
4790
3832
Fire
Headshot increase stability by 30% for 15 seconds. Bodyshot increase headshot damage by 30% for 15 seconds.
Fury
Hitting weakpoints increases weapon damage by 15% for 15 seconds. Hitting skill proxies increase critical hit damage by 30% for 15 seconds.
Focused
When no skills are on cooldown, your weapon damage is increased by 10%.
3832
3832
Free Republic
Each shot with the Liberator grants +5% to your next headshot damage with the Centurion. Max is 200%. Kills with the Centurion grants 10% RPM to all weapons.
Glutton
Killing a target increases your damage with 10% until you stop firing. Multiple kills stack this bonus up to 5 times.
4790
2874
Golden Rhino
Increase stagger by 200%.
Harmful
Each hit has a 15% chance to apply the Bleed Status Effect to the target.
2874
History Repeats
Each bullet embeds itself in the target and detonates 1 second later for 700% of your firearms total.
4790
2874
Hurried
Critical hits increase reload speed by 10% to a minimum of 1 second reload time.
3832
Intense
The first bullet of a magazine has a 25% chance to apply the On Fire Status Effect to the target.
2874
4790
Lights Out
Destroying an enemy weak point resets skill cooldowns for you and your nearby group members. Can happen once every 10 seconds.
4790
2874
Meticulous
Killing a target has a 25% chance to instantly refill the magazine.
2874
3832
2874
Midas
Each bullet you hit with reduces your damage by 1% and your target's damage by 1% up to a max of 20%. This effect is reduced by 5% per second.
4790
Pakhan
Each kill makes the next reload have 20% extra bullets compared to its base.
4790
2874
Play Rough
Damage taken is reduced by 20% while firing. The taken damage is applied when you stop firing.
4790
2874
Predatory
Killing a target regenerates 35% health over 20 seconds.
2874
4790
2874
Prepared
Damage is increased by 15% when more than 30 meters from the target.
4790
Proficient
The first bullet shot when out of combat has a 50% bonus chance to result in a critical hit.
4790
Quickdraw
When drawn weapon damage is increase by 20% for 2 seconds. After that weapon damage is decreased by 20%.
Responsive
Damage is increased by 10% when closer than 10 meters to the target.
4790
2874
Self-Preserved
Critical hits with this weapon heal the user for 3% of damage dealt.
2874
3832
Showstopper
Your accuracy with this weapon is increased the fewer shells you have left in the magazine.
3832
3832
Skilled
Headshot kills with this weapon increase Signature Skill resources by 5%.
3832
4790
Sustained
Killing a target increases your health by 6%.
2874
3832
Swift
Reloading is 25% faster.
3832
3832
Talented
Killing a target with this weapon increases Skill Power by 15% for 20 seconds. The effect does not stack. Killing a new target refreshes the timer.
2874
4790
The Devil's Heels
Both weapons gain the Fire and Fury talents, and the buff durations are increased by 15 seconds. Bonuses from Fire and Fury are no longer lost when swapping betweeen Devil and Heel. Weapon swap speed is increased by 50%.
Toxic
Headshots with this weapon have a 15% chance to apply the Blind Status Effect.
3832
Trained
Critical hits increase Signature Skill resources by 0.10%.
2874
3832
Uncomplicated
Damage is increased by 15%, accuracy and stability mods reduce this bonus.
2874
Unforgiving
Missing health segments increase your damage: 1 missing segment +10%; 2 missing segments +25%.
3832
4790
Valkyrie
Each hit with Hildr increases critical hit damage by 1% to max of 30%. The bonus decreases by 1 every second. This bonus only applies to Eir.
Vicious
Critical hit chance is increased by 10% while having more than two segments of health.
3832
4790
Steady
Killing a target with a headshot removes 100% sway from the weapon for 8 seconds.
3832
3832